What happens past the limit
- Content is counted in load order: files sorted by their path, entries from top to bottom. The first 20 items load, the 21st and later don’t.
- Everything held back is listed in the console after every load, with its file and line. Staff (players with
lodeitems.command) are told when they join. - Recipes and trees that need something held back are skipped and listed too, instead of being reported as errors.
events:on items, blocks and props are read, so mistakes in them are still reported, but they don’t run.- Music discs over the sound limit stay registered, but play no sound until a license is activated.
Activating a license
plugins/LodeItems/mclicense.txt, so it’s checked again at every start.
/lodeitems license shows which edition is running.
If the key can’t be checked when the server starts (a wrong key, or no internet connection), Lode Items runs as the free version until it can.
