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Any item, block or prop can have events:. Each event lists actions to run when it happens.

Options

The short form is just a list of actions. For more control, use a section:

Events

While holding or using the item: For placed blocks and furniture:

Actions

Each action is [type] followed by its arguments. Effect, particle, sound, item and dialog names are checked when the config loads, so a typo shows as an error instead of failing silently later.

Placeholders

Messages and commands can use: With PlaceholderAPI installed, %placeholders% work too.

Conditions

All conditions have to be true for the actions to run. Put ! in front of one to turn it around.